By Aaron Hillegass
The best-selling creation to Cocoa, once more up to date to hide the newest Mac programming applied sciences, and nonetheless enthusiastically advised by way of skilled Mac OS X builders. “Aaron’s publication is the choicest for Mac OS X programming books—beautifully written, and thoughtfully sculpted. the simplest e-book on Leopard development.” —Scott Stevenson, www.theocacao.com “This is the 1st ebook I’d suggest for someone desirous to study Cocoa from scratch. Aaron’s one of many few (perhaps merely) full-time specialist Cocoa teachers, and his instructing event exhibits within the book.” —Tim Burks, software program developer and writer of the Nu programming language, www.programming.nu “If you’re a UNIX or home windows developer who picked up a Mac OS X computer lately in hopes of constructing new apps or porting your apps to Mac clients, this publication could be strongly regarded as one in every of your crucial reference and coaching tomes.” —Kevin H. Spencer, Apple qualified Technical Coordinator If you’re constructing purposes for Mac OS X, Cocoa® Programming for Mac® OS X, 3rd variation, is the ebook you’ve been ready to search out. If you’re new to the Mac setting, it’s most likely the ebook you’ve been informed to learn first. overlaying the majority of what you want to understand to increase full-featured purposes for OS X, written in a fascinating instructional type, and carefully class-tested to guarantee readability and accuracy, it's a useful source for any Mac programmer. in particular, Aaron Hillegass introduces the 3 most ordinarily used Mac developer instruments: Xcode, Interface Builder, and tools. He additionally covers the Objective-C language and the most important layout styles of Cocoa. Aaron illustrates his reasons with exemplary code, written within the idioms of the Cocoa neighborhood, to teach you ways Mac courses can be written. After examining this publication, you'll comprehend adequate to appreciate and make the most of Apple’s on-line documentation in your personal distinctive wishes. and you may be aware of adequate to jot down your personal trendy code. up-to-date for Mac OS X 10.4 and 10.5, this revised variation comprises insurance of Xcode three, Objective-C 2, middle info, the rubbish collector, and CoreAnimation.
Read Online or Download Cocoa Programming for Mac OS X, 3rd Edition PDF
Best operating systems books
In overall, the 2 books Solaris functionality and instruments & Solaris Internals reviewed the following current a brand new point of data in regards to the internals of Solaris, what they do, how they behave, and the way to investigate that habit. The books are a needs to for builders, approach programmers, and platforms directors who paintings with Solaris eight, nine, or 10.
From its uncomplicated beginnings, Linux has emerged as a robust server working process with a outstanding computer setting and consumer interface. Now, with Kylix, Linux builders have a strong speedy program improvement software for producing client-side functions. The Tomes of Kylix: The Linux API courses builders in the course of the primary Linux process functionality calls and programming interfaces, overlaying the center points of Linux improvement from dossier processing and interprocess conversation to threading concerns and sockets.
The bestselling Mac advisor, up-to-date for the most recent Mac OS X and now in complete colour! Mac OS X Lion represents a brand new period within the Mac working process. This pleasant consultant is absolutely up to date for the newest Mac OS X and offers every little thing new Mac clients and clients upgrading to Mac OS X Lion want to know. A bestseller in earlier variations, Mac OS X Lion For Dummies covers the entire cool stuff and prepares you for the quirks.
- iPod & iTunes VISUAL Quick Tips
- Mac OS X
- Operating systems: a systematic view: study guide
- VMware vSphere PowerCLI Reference: Automating vSphere Administration
- Problem Determination for Linux on System Z
Additional resources for Cocoa Programming for Mac OS X, 3rd Edition
The Inspector panel will then appear. 17). 17. Set the textField Outlet [View full size image] This step is all about pointers: You have just set the pointer textField in your Foo object to point to the text field. Now you will set the Seed button's target outlet to point to your instance of Foo. Furthermore, you want the button to trigger Foo's seed: method. Control-drag from the button to your instance of Foo. 18). 18. Set the Target and Action of the Seed Button [View full size image] Similarly, you will set the Generate button's target instance variable to point to your instance of Foo and set its action to the generate: method.
Your actions and outlets should appear in the Inspector. h. 15. Setting the Class [View full size image] Make Connections A lot of object-oriented programming has to do with which objects need to know about which other objects. Now you are going to introduce some objects to each other. " To introduce one object to another, you will Control-drag from the object that needs to know to the object it needs to know about. 16 is an object diagram that shows which objects need to be connected in your example.
19). 19. Set the Target and Action of the Generate Button [View full size image] You are done with Interface Builder, so save the file and hide the application. Return to Xcode. Back in Xcode If this is the first time that you are seeing Objective-C code, you may be alarmed to discover that it looks quite different from C++ or Java code. The syntax may be different, but the underlying concepts are the same. methods and instance variables... instance variables... methods... @end If you know Java, Objective-C really isn't so strange.
Cocoa Programming for Mac OS X, 3rd Edition by Aaron Hillegass