Download e-book for kindle: Game Theory for Wireless Communications and Networking by Yan Zhang, MOHSEN GUIZANI

By Yan Zhang, MOHSEN GUIZANI

ISBN-10: 1439808899

ISBN-13: 9781439808894

Used to give an explanation for complex fiscal habit for many years, video game conception is instantly changing into a device of selection for these fascinated by optimizing subsequent iteration instant platforms. Illustrating how online game idea can successfully handle a variety of matters that previously remained unresolved, online game thought for instant Communications and Networking offers a scientific advent to the applying of this strong and dynamic tool.

This accomplished technical consultant explains online game concept fundamentals, architectures, protocols, safeguard, types, open learn concerns, and state of the art advances and purposes. It describes easy methods to hire online game concept in infrastructure-based instant networks and multihop networks to minimize strength consumption—while enhancing approach ability, lowering packet loss, and adorning community resilience. offering for entire cross-referencing, the textual content is prepared into 4 parts:

1. Fundamentals—introduces the elemental matters and options in utilising assorted video games in numerous instant domain names, together with instant sensor networks, vehicular networks, and OFDM-based instant systems
2. energy regulate Games—considers matters and suggestions in strength keep an eye on games
3. monetary Approaches—reviews functions of other monetary ways, together with bargaining and auction-based approaches
4. source Management—explores how you can use the sport theoretic method of tackle radio source administration issues

The booklet explains how you can practice the sport theoretic version to handle particular matters, together with source allocation, congestion keep an eye on, assaults, routing, strength administration, packet forwarding, and MAC. Facilitating quickly and simple connection with comparable optimization and set of rules methodologies, it offers you with the heritage and instruments required to exploit video game conception to force the development and improvement of subsequent new release instant structures.

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Additional resources for Game Theory for Wireless Communications and Networking

Example text

1 Introduction A wireless sensor network (WSN) consists of spatially distributed autonomous devices that cooperatively monitor physical or environmental conditions, such as temperature, sound, luminosity, vibration, pressure, motion, and pollutants. The potential for observation and control of the real world allows WSNs to present themselves as a solution to a variety of monitoring and control applications, such as environment monitoring, biotechnology, industrial monitoring and control, public safety, transportation, and medical control.

3 Utility and Classification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Decision Efficacy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Open Issues . . . . . . . . . . . . . .

2 Taxonomy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Conflict among Selfish Rational Agents. . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cooperation among Different Networks. . . . . . . . . . . . . . . . . . . . . . 2 Security . . . . . . . . . . .

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Game Theory for Wireless Communications and Networking by Yan Zhang, MOHSEN GUIZANI


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