By David Geary
A instruction manual for supplying high-performance home windows purposes utilizing Win32 GDI and Direct Draw. thoroughly demystifies the construction of home windows images. The CD-ROM comprises system-level instruments, kernel mode drivers, pattern code, and C++ sessions. process requisites: home windows 95+, CD-ROM force. DLC: special effects.
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Additional info for Windows Graphics Programming: Win32 GDI and DirectDraw
Global variable sections, initialized or uninitialized, certainly would be readable/writeable. The Windows operating system code uses DLLs heavily. dll, for example. dll is stored in RAM only once in the whole system. Different processes get a view of its code through a memory-mapped file. This is possible because the execution code is read-only, which means it should be the same in all processes. Global data can't be shared among processes unless they are specially marked as shared data. Each section has a symbolic name, which can be referred to in linker options.
Thanks . dll", "MessageBoxA", (FARPROC) MyMessageBoxA); MessageBoxA(NULL, "Test", "SetImportAddress", MB_OK); } The code overwrites the imported address of MessageBoxA in the current module to an application-provided routine MyMessageBoxA. All the calls to MessageBoxA will go to MyMessageBoxA instead, which for the demo purposes appends an extra word “intercepted” and displays the message box using MessageBoxW. Export Directory When your program imports a function/variable from a system DLL, the function/variable needs to be exported.
Exe can probably build the whole OS from a command line. Building device drivers needs some special compile and linker options that are not handled by Visual C++ Studio. So the most convenient way to build a device driver is still the command-line build tool. With DDK come more tools. exe allows you to attach a debugger to a process. Debugger wizard (dbgwiz) helps configure WinDbg. Global Flags (gflags) lets you change dozens of system flags. For example, you can enable pool and heap tagging, marking memory allocation with its owner to identify memory leakage.
Windows Graphics Programming: Win32 GDI and DirectDraw by David Geary